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Torturable Healthbars Resource Pack Wiki › Guides › Identifying Which Mobs Use Health Textures

Identifying Which Mobs Use Health Textures

Mobs That Change Appearance

The resource pack modifies all hostile mobs and all neutral non-real mobs. This includes:

  • Standard hostile mobs (zombies, skeletons, creepers, spiders, etc.)
  • Nether and End hostile variants
  • All 16 shulker color variations
  • Neutral mobs that are not real animals (such as armor stands or other non-real entities)

Mobs That Do NOT Change

Real neutral mobs retain their standard textures and do not display health-based deterioration:

  • Cows, sheep, pigs, chickens
  • Horses, donkeys, llamas
  • Cats, dogs, rabbits
  • Other tameable or farm animals

Why the Distinction?

The pack prioritizes combat immersion by focusing on mobs you fight. Real animals remain visually consistent since they're typically not combat encounters, maintaining their familiar appearance.

When exploring, you can quickly identify which entities will show damage progression by remembering: hostile mobs always change, and only non-real neutral mobs do.