Tinkers' Construct Mod FAQ
12 questions players actually ask, answered.
How do I make a tool part like a
Broad Axe Head?
Use the tconstruct:part_builder recipe type at a
Part Builder, or use tconstruct:item_part_builder recipes with the appropriate
pattern. Parts can also be produced via tconstruct:table_casting_material and tconstruct:table_casting_composite at a Casting Table.
Part Builder, or use tconstruct:item_part_builder recipes with the appropriate
pattern. Parts can also be produced via tconstruct:table_casting_material and tconstruct:table_casting_composite at a Casting Table.How do I create a gold cast for a tool part?
Use a
Blank Gold Cast in tconstruct:table_casting_material or tconstruct:table_casting_composite recipes at a Casting Table. Blank Gold Casts, Blank Sand Casts, and Blank Red Sand Casts are the cast items used to shape parts.
Blank Gold Cast in tconstruct:table_casting_material or tconstruct:table_casting_composite recipes at a Casting Table. Blank Gold Casts, Blank Sand Casts, and Blank Red Sand Casts are the cast items used to shape parts.What is the Casting Table used for?
The Casting Table handles tconstruct:casting_table, tconstruct:table_casting_material, tconstruct:table_casting_composite, and tconstruct:table_tool_casting recipes. It casts tool parts and tools from molten material using casts.
What does the Casting Basin do?
The Casting Basin processes tconstruct:casting_basin, tconstruct:basin_casting_material, tconstruct:basin_casting_composite, and tconstruct:retextured_casting_basin recipes. It casts blocks and larger items from molten material.
How do I assemble a tool from parts?
Use tconstruct:tool_building recipes, which combine tool parts such as
Broad Axe Head,
Broad Blade, Bow Limb,
Bow Grip, and
Bowstring into finished tools. Tool parts are made via part_builder or item_part_builder recipes.
Broad Axe Head,
Broad Blade, Bow Limb,
Bow Grip, and
Bowstring into finished tools. Tool parts are made via part_builder or item_part_builder recipes.How do I make a
Battlesign?
Battlesigns are produced through tconstruct:tool_building recipes using the appropriate tool parts. Check the part_builder and item_part_builder recipes for the required components.
How do I get molten metal for casting?
Use tconstruct:material_fluid recipes, which produce molten material fluids from ingots, nuggets, and blocks. These fluids are then poured into casts at a Casting Table or Casting Basin.
How do I make Amethyst Bronze?
Amethyst Bronze is obtained as an
ingot or nugget, and can be stored as a
Block of Amethyst Bronze. It is produced via tconstruct:material_fluid and casting recipes.
ingot or nugget, and can be stored as a
Block of Amethyst Bronze. It is produced via tconstruct:material_fluid and casting recipes.How do I craft Manyullyn or Cobalt blocks?
Blocks of Manyullyn, Cobalt, Hepatizon, Knightmetal, Pig Iron, Rose Gold, Slimesteel, Soulsteel, Steel, Cinderslime, and Knightslime are cast from their molten forms using tconstruct:casting_basin recipes.
Raw Cobalt can also be stored as a
Block of Raw Cobalt.
Raw Cobalt can also be stored as a
Block of Raw Cobalt.What are the slime crystal blocks for?
Budding Earthslime Crystal,
Budding Skyslime Crystal,
Budding Enderslime Crystal, and
Budding Ichor Crystal are blocks that grow slime crystals. They are used as a renewable source of slime materials.How do I get
Bloodshroom wood items?
Bloodshroom,
Bloodshroom Stem,
Bloodshroom Hyphae,
Bloodshroom Planks, and their variants (Stairs, Slab, Fence, Door, Trapdoor, Button, Pressure Plate, Sign, Hanging Sign, Fence Gate) are crafted via crafting_shaped and crafting_shapeless recipes.
Bloody Nylium, Bloody Roots, Bloody Wart, and Bloody Seeds are related blocks and items.
Bloodshroom Stem,
Bloodshroom Hyphae,
Bloodshroom Planks, and their variants (Stairs, Slab, Fence, Door, Trapdoor, Button, Pressure Plate, Sign, Hanging Sign, Fence Gate) are crafted via crafting_shaped and crafting_shapeless recipes.
Bloody Nylium, Bloody Roots, Bloody Wart, and Bloody Seeds are related blocks and items.What is the Severing recipe type used for?
tconstruct:severing recipes are used to obtain mob heads such as
Blaze Head,
Cave
Spider Head, and other severing drops. These are applied when a tool with the severing modifier kills a mob.
Blaze Head,
Cave
Spider Head, and other severing drops. These are applied when a tool with the severing modifier kills a mob.