Tijon’s Epic Crayfish Mr Crayfish Gun Mod EF Mod FAQ
10 questions players actually ask, answered.
Do I need both MrCrayfish's Gun Mod and Epic Fight installed for this to work?
Yes, this mod is a compatibility layer that requires both MrCrayfish's Gun Mod and Epic Fight to be installed. Without either one, the mod will not function.
Why is my gun still in third-person when I aim down sights?
Check that your weapon has a scope attachment and that the first-person aiming feature is enabled in the mod's configuration settings. Some guns from addons may not have scopes by default.
How do I add my own custom animated guns to this mod?
You can create a datapack that defines custom weapon animations by specifying the weapon type (pistol, rifle, bazooka, mini_gun, or grenade) and assigning it to your gun's ID. See the guide on adding custom animated weapons for the datapack structure.
What's the difference between the weapon categories and how do they affect gameplay?
Each category (pistol, rifle, bazooka, mini_gun, grenade) determines the holding pose, animation style, and combat feel of the weapon. Pistols are one-handed, rifles are two-handed, and heavier weapons like bazookas have shoulder-mounted animations.
Can I turn off the first-person aiming if I don't like it?
Yes, the mod includes configuration options to disable the first-person aiming mechanic entirely, allowing you to stay in third-person view at all times.
Why is my crosshair missing or blurry when I try to shoot?
The mod restores clear aiming crosshairs by default, but if yours is missing, check that you're in combat mode with Epic Fight and that the crosshair restoration setting is enabled in the config.
Do guns from other addons automatically work with this mod?
The mod automatically assigns combat types to weapons from supported gun addons, but unsupported addons may need custom datapack definitions to animate properly.
Is there a performance impact from using animated guns in combat?
The mod is designed to integrate smoothly with Epic Fight's existing animation system, so performance impact should be minimal, but disabling features you don't use in the config can help if you experience lag.
Can I use this mod in multiplayer servers?
Yes, as long as the server has both MrCrayfish's Gun Mod and Epic Fight installed along with this compatibility mod, all players will see the animated weapons and aiming mechanics.
What happens if I switch weapons mid-combat?
The mod handles smooth transitions between weapons by automatically applying the correct animation and combat class based on the new weapon's type, so you'll see the appropriate holding pose instantly.