The Dulling Wiki

The Dulling Wiki & Guide
wiki.9minecraft.net/the-dulling-mod/
Adds extensive content including dullstone blocks, ancient armor, enchanted weapons, and various magical items.
Recipes
Every recipe the mod adds, grouped by how it is made.
Crafting · 309minecraft:smithing_transform · 54minecraft:smelting · 3thedulling:ritual_duplicate · 1
Items
494 items · showing 24. Browse all →
Abbot Core
Abbot Shield
Abductor Core
Abductor Spawn Egg
Abyssal Fishing Rod
Abyssal Spirit Spawn Egg
Actinic Sword
Alchemical Sword
Ancestral Sword
Ancient Boots
Ancient Cogwheel
Ancient Enchanted Book
Ancient Enchantment Core
Ancient Hood
Ancient Ink Sac
Ancient Moss Clump
Ancient Ritual
Ancient Squid Spawn Egg
Ancient Trousers
Ancient Tunic
Anthromother Soul
Anthromother Spawn Egg
Anthropomorph Spawn Egg
ApostasyBlocks
266 blocks · showing 24. Browse all →
Ancient Chiseled Dullstone
Ancient Cogbox
Ancient Corner Dullstone
Ancient Dullstone
Ancient Dullstone Brick Stairs
Ancient Dullstone Bricks
Ancient Flesh Block
Ancient Reactor
Angelic Tenebrite
Arcane Travertine
Barren Sand
Black Dirt
Black Ice Block
Bloomstone
Bloomstone Brick Slab
Bloomstone Brick Stairs
Bloomstone Brick Wall
Bloomstone Bricks
Bloomstone Pillar
Blower Fan
Bluestone
Bone Fragments
Burgeoning Heart
CapstoneMobs
Creatures this mod adds.
AbductorAbyssal SpiritActive Security BlockAncient SquidAnthromotherAnthropomorphApostleArcane EnergyArchonArmored Deepwraith [UNUSED]Avatar of the FirstbornBaphometBishopBlackguardBlooming PraetorianBlooming ZealotBone HoarderBonelingBuilderBurgeoningButcherCatalyzerChoirChronomancerClairvoyanceCollectorColossusColossus EyeConformistCrusherCursebringerDark CauldronDeaconDeathDeceiverDeepwraithDemigodDestroyerDevastatorDimensional EnergyDispenser GolemDivine VoidDrifterDrillerDull HealerDull PriestDullchestDullcopterDullcubeDullgunnerDullhoverDulling PylonDullwarkDullwyrmDullwyrmEndullmanEvisceratorExploding PillarFamineFontanus [UNUSED]Friendly Shattered ConstructGazeGelbombGlutton [UNUSED]GoliathGorelickGorelick HealerGorelick MerchantGorelick TaskmasterGorelick TumorGorelingGospelerGrand Cleric ThraggagerGrasperGreat DevourerGulper [UNUSED]HaruspexHarvesterHearthwalkerHeraldHex RingerHoly VassalHulking AbbotInjectorInquisitorJudgementKaiserKerKeres LeaderLegatusMacroliquaryMissionaryMockeryMycofexNovaculaNullifierNullifier HeartObsidian VerdictPestilencePlaguerPraefectusPraetorianPreacherPriest's ReliquaryProbeProphetProsecutorProtectorPrudenceRadiant GolemRampartReliquaryRetributeReverendRollerRoot ReaperRunnerSalacianSavage SkeletonSavantSawbladeSculk DiscipleSea Shambler [UNUSED]Seawalker [UNUSED]Sentinel [UNUSED]Sepulchre AnchoriteShadow SearcherShadow TentacleShamblerShamblerShamblingShattered ConstructShattered TitanSkycallerSnatcherStainStalkerStargazer AnchoriteStratagerSubjugator [UNUSED]SummonerSwarmerSycophantTerraformerThe AdapticonThe IncredidullThe SilenceUmbraphileVeilVigilanceVillage EaterViolenceWarWarbleWarpmindWorld BreakerWorld Breaker PylonYVXZ
Enchantments
Enchantments this mod adds.
Abyssal AffinitySame as Aqua Affinity. Additionally, grants Haste II for 10s looping while submerged in any liquid. Ancient counterpart of Aqua Affinity.
Adaptive ProtectionSame as Protection V. When consecutively taking damage from a certain type, become adapted to that damage type. Only 1 adaptation allowed at a time, cannot adapt to magic damage. Ancient counterpart of Protection.
AnvilingEnemies hit will be struck by falling anvils.
Arcane AspectIf an enemy is buffed by Dulling Enchantment, will clear the buff on hit.
Arcane InfinitySame as vanilla Infinity. For ammo that would not be preserved by vanilla Infinity, instead grants 20% chance to preserve such ammo. Ancient counterpart of Infinity.
Arcane ProtectionSame as Projectile Protection X, along with flat 50% resistance to Magic Damage; does not stack. Ranged attackers receive 10s Glowing and 5s Slowness II, +2s per piece. Ancient counterpart of Projectile Protection.
Arrow StormCrossbow will fire a trio of arrows like Multishot, but each of the three arrows will duplicate into three more arrows just before contact with a target. Ancient counterpart of Multishot.
Bane of The ChurchIncreased damage against Dulling enemies.
Blast AbsorptionSame as Blast Protection X. Restore 5 HP, +1 per piece, and gain 10s Resistance II, +2s per piece, when taking damage from an explosion. Ancient counterpart of Blast Protection.
BlastingArm Cannon will shoot an exploding fireball every 10th shot.
BlazingArm Cannon's Plasma Balls will ignite blocks and entities, but slightly increased overheat duration.
Convalescence2x the durability repair of Mending, for the same XP cost. Ancient counterpart of Mending.
CoolingReduces Arm Cannon overheat duration.
Cursed BarrelArm Cannon's Plasma Balls will ignore all forms of damage reduction; Armor, Resistance effect, Enchantments, etc.
Demonic ReflectionAttackers receive 5–10% of their own damage, stacking up to 20–25% damage reflection with a full set of armor. When taking more than 10 damage in a single hit, emit a damaging shockwave. Ancient counterpart of Thorns.
Divine PunchSame as Punch III. Additionally, entities surrounding the victim will be pushed outward. Ancient counterpart of Punch.
Draconic ProtectionSame as Fire Protection X. Attackers receive Inferno for 2s, up to 8s with a full set. Standing in Fire or Soul Fire grants 3s Regeneration II, up to 12s with a full set. Ancient counterpart of Fire Protection.
EverlastingSame as Unbreaking V. When taking damage, 5% chance to emit a damaging shockwave. Ancient counterpart of Unbreaking.
Glorious FortuneSame as Fortune V, additionally has 50% chance for all blocks broken to generate a small amount of XP. Ancient counterpart of Fortune.
Hadal RespirationEternal water breathing. Ancient counterpart of Respiration.
Industrial EfficiencySame as Efficiency X, additionally grants 1.5x Block Reach. Ancient counterpart of Efficiency.
Infernal AspectApplies the Inferno effect for 4s on hit. Ancient counterpart of Fire Aspect.
Irresistible LureIt practically falls in their mouths. Additionally, living sea creatures are attracted to you while the rod is held. Ancient counterpart of Lure.
Jotunheim WalkerSame as Frost Walker II, but can also perpetually maintain the ice beneath you, negating the need to keep moving. Also allows walking on Powder Snow. Ancient counterpart of Frost Walker.
Luck Of The Seven SeasSame as Luck of the Sea V, additionally has 10% chance to duplicate reeled in loot. Ancient counterpart of Luck of the Sea.
MaelstromSame as Riptide V, additionally grants one free Riptide dash out of water. The waterless dash has a 4s cooldown. Ancient counterpart of Riptide.
MarksmanIncreases accuracy and Plasma Ball velocity of Arm Cannon.
Midas TouchSame as Looting V, also gain Luck II upon killing a mob. Ancient counterpart of Looting.
Olympian FlameLightning will strike where the arrow lands. Ancient counterpart of Flame.
OverclockIncreases damage of Arm Cannon's Plasma Balls, but reduces accuracy.
Phoenix FallingFlat 90% resistance to Fall Damage. When landing from a height greater than 5 blocks, cast a trio of fireballs. Ancient counterpart of Feather Falling.
Radiant Smite4x damage against undead mobs, gain Absorption III and Regeneration II upon killing an undead mob. Ancient counterpart of Smite.
Razor SharpnessSame damage boost as Sharpness VII, additionally grants +0.2 attack speed. Ancient counterpart of Sharpness.
RecyclingAndesite, Granite, and Diorite blocks are converted to Cobblestone. With Silk Touch, they become normal stone.
Scourge of Arachne4x damage against arthropods, emit a damaging shockwave upon killing an arthropod. Ancient counterpart of Bane of Arthropods.
Shadow SneakShadow Speed + Invisibility while crouching. Ancient counterpart of Swift Sneak.
Shark StriderRidiculous underwater speed. Gain Dolphin’s Grace II for 10s looping while submerged in water. Ancient counterpart of Depth Strider.
Sweeping StormSame as Sweeping V. On sweep attack, surrounding enemies will be hit by sweep attacks that deal 50% of the attack's damage. Ancient counterpart of Sweeping Edge.
TantivySame reload speed as Quick Charge IV. 50% chance to heal 1 HP on reload. Ancient counterpart of Quick Charge.
TaxidermyOn kill: Victim will have 50% chance to drop their respective ilk.
TempestNo longer requires a thunderstorm to summon lightning. Ancient counterpart of Channeling.
TitanfistTitanic knockback, 1.5x block and entity reach. Ancient counterpart of Knockback.
Vital PiercingSame as Piercing V. Additionally, arrows will apply 10s Bleeding on hit, preventing healing for its duration. Ancient counterpart of Piercing.
Void TouchSame as Silk Touch. All block drops are teleported directly into your inventory. Ancient counterpart of Silk Touch.
Volant PowerSame as Power VII, additionally grants +20% arrow velocity. Ancient counterpart of Power.
Warp LoyaltyTrident will teleport back into your hand instead of flying to you. Ancient counterpart of Loyalty.
WhalingSame as Impaling X, additionally grants +3 base damage and +0.4 attack speed universally. Ancient counterpart of Impaling.
WoodeningSmall chance to generate a Birch Log when hitting something.
Wraith SpeedBlazing Soul Speed, additionally grants Resistance II and Fire Resistance II while speed boost is active. Ancient counterpart of Soul Speed.
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