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Structureoverlapless Mod Guide

Preventing Overlapping Structures

Structureoverlapless Mod stops buildings and structures from spawning inside each other when you generate a new world. Before a structure is placed, the mod checks the area. If something is already there, the new structure is cancelled rather than moved. This keeps your world looking normal instead of having buildings intersect.

Because skipped structures are not relocated, your world will have a lower overall structure density. This only affects new chunks you load — areas you have already visited are untouched.

The mod is server-side, so you can install it on a server without requiring players to add it on their end.

Configuration

You can choose specific structures to skip so they never spawn inside buildings. You can also toggle logging messages on or off to see when a structure gets skipped.

In overlapless-common.toml, the UnskippableStructures option lets you list structures that should always spawn, even if they overlap.