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Structureoverlapless Mod FAQ

6 questions players actually ask, answered.

What does the Structureoverlapless Mod do?
It prevents new structures from spawning inside existing ones by checking the area first and canceling the new structure if one is already there. This keeps the world looking normal instead of having buildings overlap.
Will I see fewer structures in my world with this mod installed?
Yes, the mod skips structures rather than moving them, so overall structure density is reduced. You will encounter fewer buildings than in a normal world.
Does this mod affect chunks I have already explored?
No, it only applies to new chunks that you load. Areas you have already visited remain unchanged.
Do players need to install this mod to join a server running it?
No, it is server-side, so players can join without installing it themselves. Only the server needs the mod.
Can I make certain structures always spawn even if they overlap?
Yes, you can add them to the UnskippableStructures list in the overlapless-common.toml config file. Those structures will always spawn regardless of overlap.
Can I control which structures get skipped or see when a structure is skipped?
Yes, you can pick specific features to prevent them from spawning inside buildings, and you can turn logging messages on or off to see when a structure gets skipped.