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Sprout Weaver Mod FAQ

10 questions players actually ask, answered.

How do I open the Sprout Weaver menu in-game?
Press the designated mod menu key (configurable in your controls settings) to open the visual interface. If you're unsure of the keybind, check your Controls menu under "Mods" or use the command /msc to access menu options.
Can I disable spawning for one spawn type but keep others active?
Yes, the mod lets you toggle individual spawn types per mob—you can disable natural spawns while keeping monster spawner spawns active, for example. Use the in-game menu to select your mob, then toggle each spawn type (natural, spawner, breeding, etc.) independently.
Where are my custom mob rules saved?
All rules are saved in a JSON file stored per world in your world's data folder. This file loads automatically when the server starts, so your settings persist across sessions.
Do custom mob attributes apply to mobs that already spawned before I changed the rules?
No, attribute changes only apply to mobs that spawn after you save your settings. Existing mobs in the world will keep their original stats unless you reload the world or use commands to refresh entities.
Can I restrict mobs to spawn only in specific biomes?
Yes, use the biome picker in the in-game menu or set biome restrictions via commands. You can also use biome tags to target groups of biomes at once, like all snowy or desert biomes.
What happens if I set conflicting spawn conditions, like requiring both rain and clear weather?
The mod treats multiple conditions as an AND filter—all conditions must be met for a spawn to occur. If you set impossible conditions, that mob simply won't spawn.
Does this mod work with mobs added by other mods?
Yes, Sprout Weaver supports any mob from the base game or other mods. You can search for modded mobs by name in the menu's search bar and adjust their spawn rules the same way.
Can I use this mod on a multiplayer server?
Yes, install it on both your server and client. Rules are stored server-side in the world data, so all players see the same spawn behavior and custom mob stats.
How do I reset my changes and go back to default mob spawning?
Use the command /mobspawncontroller clear to reset rules for all mobs, or /mobspawncontroller clear to reset a specific mob. You can also delete the mod's JSON config file and restart the server.
Will this mod cause lag or performance issues?
The mod is designed to be lightweight, but heavily restricting spawns across many mobs can reduce server load by preventing unnecessary entity calculations. Monitor your server performance if you've created very complex spawn conditions.