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Soft Imprints Mod FAQ

10 questions players actually ask, answered.

Do footprints show up automatically when I install the mod?
Yes, the mod works right away on snow, snow layers, sand, and red sand blocks without any setup needed. If you don't see footprints, check that you're walking on one of these supported block types.
How do I add footprints to blocks other than snow and sand?
Open the live config screen in-game and add custom blocks to the list of surfaces that can receive imprints. The mod lets you enable footprints on any soft block you choose.
Can I turn off footprints for specific mobs?
Yes, the live config screen has a list of mobs that leave tracks—you can disable any mob individually so only the creatures you want will leave footprints.
What's the difference between bounding-box and model-based footprint shapes?
Bounding-box shapes are simple and fast, while model-based shapes match the actual feet or body of each mob for more realistic and detailed tracks. You can switch between them in the config screen to find what looks best.
Will this mod lag my game or affect server performance?
No, Soft Imprints runs entirely on your client side, so it has no impact on server performance or other players. You can adjust rendering settings and cache limits if you notice performance issues on your own computer.
Do footprints disappear or fade over time?
Footprints persist as visual changes to the blocks themselves and do not fade automatically. They will only disappear if the block is broken, replaced, or if you reload the world.
Can I use custom resource packs to change how footprints look?
Yes, the mod supports custom resource packs, so you can create or download packs that change the appearance and style of imprints to match your preferred aesthetic.
Why aren't footprints showing up for a specific mob?
Check the live config screen to make sure that mob is enabled for leaving tracks, and verify you're on a block type that's configured to receive imprints. Some mobs may also need to be walking on the right surface type.
Does this mod work in multiplayer or on servers?
Yes, because it's client-side only, you'll see footprints in multiplayer worlds and on servers without needing the mod installed on the server itself. Other players will see their own footprints based on their own mod settings.
Can I adjust how often the mod checks for new footprints?
Yes, the config screen lets you adjust check tick rates and cache limits to balance between visual detail and performance based on your computer's capabilities.