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Smooth Redstone Rails Mod FAQ

6 questions players actually ask, answered.

What main problem does Smooth Redstone Rails Mod solve?
It prevents server freezes and frame drops when running large railway networks with many moving carriages by offloading calculations to background threads and optimizing rendering.
How does Level of Detail Scaling work?
It adjusts train physics and detail levels across four stages depending on how close you are to the tracks, reducing processing power for distant trains.
What is Carriage Grouping?
Carriage Grouping merges multiple train carriages into a single lightweight data group when players walk away to reduce lag.
How does the mod handle chunk loading around trains?
It pre-loads track chunks ahead of moving trains and quickly unloads chunks left behind, preventing stuttering when carriages cross chunk borders.
What does Safe Multi-Threading do?
It calculates schedules, route paths, and collision checks on a separate thread to keep the main game tick fast and responsive.
Where can you customize the mod's performance settings?
You can adjust tick update intervals, LOD render distances, and individual optimization toggles in the create_optimized_trains-common.toml configuration file.