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Sinister Soul Swap Wiki › Guides › Lock Abilities to Carry Across Hosts

Lock Abilities to Carry Across Hosts

Training and Locking Skills

Once you've possessed a new host body, you need to train their techniques before you can lock them for future use. Train any cursed technique by using it repeatedly in combat until padlocks appear above the skill icons in your ability interface.

Selecting Which Abilities to Keep

You can lock up to 5 abilities total across your current host. When you switch to a new body, these locked abilities will transfer with you as locked versions of themselves. Locked abilities convert into their standard Shrine variations when moved to a new host, so plan which techniques synergize well together.

Before possessing your next target, review your current locked abilities. Decide if you want to replace any with new techniques from your upcoming host. Remember that locked Copy activates on direct player hits rather than Rika hits, making it behave differently than the standard version.

Managing Your Selection

Don't lock abilities you won't use—each slot is valuable. Consider your playstyle and which ability combinations work best together before committing to a lock.