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Siege Stopper Mod FAQ

10 questions players actually ask, answered.

How do I know if Siege Stopper is actually working?
Check your mod list in-game to confirm Siege Stopper is loaded. The best test is to wait near a village at midnight—if no zombie siege spawns after several in-game nights, the mod is working. You can also check your game logs for any mod-related errors on startup.
Will zombies still spawn near my village with this mod?
Yes—Siege Stopper only blocks the specific Zombie Siege mechanic that triggers mass spawns at midnight. Regular zombie spawning from low light levels still happens normally, so you should still light up your village or use other protection methods.
Can I use Siege Stopper with other village protection mods?
Yes, Siege Stopper is designed to work alongside other mods. Since it only disables one specific mechanic, it won't conflict with mods that add walls, guards, or other protections—though you may want to test the combination in a test world first.
Does this mod affect performance?
No—Siege Stopper has minimal performance impact because it simply prevents one event from triggering rather than adding new blocks, entities, or systems.
What Minecraft versions does Siege Stopper support?
Siege Stopper is fully supported on NeoForged. Forge is not supported, and there is no official Fabric version, though the source code is available if you want to adapt it yourself.
Why do I still see zombies attacking my village at night?
Siege Stopper only stops the Zombie Siege event—it doesn't prevent regular zombie spawning from darkness or low light levels. Make sure your village is well-lit or use other defenses like walls or iron golems.
Does Siege Stopper disable all zombie spawning?
No—it only disables the Zombie Siege mechanic. Zombies will still spawn naturally in dark areas, caves, and during night time as normal.
Can I turn Siege Stopper on and off without reinstalling?
Yes—you can remove the mod file from your mods folder and restart the game to disable it, or add it back to re-enable it. No world data is affected.
Will this mod work in multiplayer or on a server?
Siege Stopper should work on servers and multiplayer worlds since it modifies a core game mechanic, but check with your server admin to confirm all mods are compatible with your setup.
What should I do if Siege Stopper isn't stopping sieges?
First, verify the mod is loaded in your mod list. If it's loaded but sieges still occur, check your game logs for errors, and make sure you're using a supported version (NeoForged). If problems persist, try a fresh install of the mod.