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Scripted Realms Mod FAQ

10 questions players actually ask, answered.

How do I start making a story in Scripted Realms?
Create a new world or load an existing one, then open the mod's script editor to write your first scene using the text scripting format. Start with a simple dialogue scene between two characters to learn the basic syntax before building more complex branching stories.
Can I use custom NPCs or do I have to use regular Minecraft mobs?
Scripted Realms lets you designate any entity in your world as an actor for scenes, including custom NPCs from other mods or standard Minecraft mobs. You control what they say and how they move during cutscenes through your script.
How do I record a player's movements and replay them as an animation?
Use the mod's recording feature to capture a player's position and actions over time, then reference that recording in your script to replay it during a cutscene or story moment. This creates smooth character animations without manual keyframing.
What's the difference between trigger zones and clickable points?
Trigger zones automatically start events when a player walks into a defined area, while clickable points require the player to look at and interact with a specific spot. Use zones for unavoidable story progression and clickable points for optional interactions.
Can I have different story paths based on player choices?
Yes—use branching dialogue options in your script to present on-screen choices to players, then direct them to different scenes or story chapters based on what they pick. The mod tracks which path each player takes.
Do cutscenes work the same way on multiplayer servers?
Scripted Realms can run scenes for individual players on a server, so different players see cutscenes independently without interrupting others. This lets you create personalized story moments even in shared worlds.
How do I save player progress so they can quit and come back later?
The mod includes a built-in save state system that records which scenes a player has completed and what choices they made. Players can load their save to resume from where they left off.
Can I create a custom main menu instead of the default Minecraft one?
Yes—Scripted Realms lets you design a custom title screen with new game and continue buttons that launch directly into your story. This works for singleplayer worlds and can also be set up for server lobbies.
What happens if my script has a syntax error?
The mod's editor will flag errors and prevent the scene from running until you fix them. Check the error message to find the line causing the problem, then correct the scripting syntax.
Does this mod work with other story or quest mods?
Scripted Realms is designed as a standalone storytelling tool and may conflict with other quest or dialogue mods that modify the same systems. Test compatibility with your other mods, and use only one primary story mod per world to avoid issues.