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Roguelike Dungeons Mod Wiki › Guides › Roguelike Dungeons Mobs and Scaling

Roguelike Dungeons Mobs and Scaling

Roguelike Dungeons does not add new mob entities; instead, it utilizes vanilla Minecraft mobs (Zombies, Skeletons, Spiders, Creepers) and enhances them using a custom equipment system.

  • Equipment Tiers: As players descend, the 'level' of the mob equipment increases. A skeleton on Level 1 might have a wooden bow, while a skeleton on Level 5 could have a Power V, Punch II Flame bow and full Protection IV Diamond armor.
  • Custom Spawners: Rooms are filled with spawners that are often hidden behind walls or under floors. Some spawners are 'armored,' meaning they are encased in obsidian to prevent easy destruction.
  • Behavior: Mobs spawned by this mod are more likely to spawn with the ability to pick up items or break doors, making them more persistent threats.