Riptide Outside Water Mod FAQ
10 questions players actually ask, answered.
Do I need a special trident or enchantment level for this mod to work?
You need a trident with the Riptide enchantment at any level. The mod works with Riptide I, II, or III—it simply removes the water/rain requirement, so your existing enchanted tridents will function everywhere.
Can I use Riptide in the Nether and End?
Yes, that's the main feature of this mod. You can use Riptide in any dimension without needing water or rain, including the Nether and End.
Does the mod make Riptide stronger or just remove the water requirement?
The mod both removes the water requirement and increases the power of the enchantment, making you travel faster and higher than vanilla Riptide allows.
What happens if I use Riptide while standing on the ground?
You'll be propelled upward and forward into the air. The direction depends on where you're aiming when you use the trident.
Can I still use Riptide in water with this mod installed?
Yes, Riptide works normally in water and rain. The mod just removes the restriction so it also works everywhere else.
Does this mod work with other trident enchantments like Channeling or Loyalty?
Yes, you can combine Riptide with other trident enchantments. The mod only changes how Riptide functions, not other enchantments.
Will using Riptide constantly drain my hunger bar?
Using Riptide does consume hunger, similar to other movement abilities in Minecraft. Frequent use will deplete your food bar faster than normal travel.
Is there a cooldown between using Riptide attacks?
Yes, there is a cooldown between each Riptide use, preventing spam. You must wait a moment after each propulsion before using it again.
Does this mod cause lag or performance issues?
The mod is lightweight and shouldn't cause noticeable performance problems on most systems, but heavily using Riptide in areas with many entities or block updates may have minor impact.
Can I use Riptide while falling to stop my fall damage?
Yes, activating Riptide while falling will propel you and reduce or negate fall damage depending on the direction and timing of your activation.