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Respawning Shulkers Mod FAQ

10 questions players actually ask, answered.

How do I make shulkers respawn in my world?
Just install the mod and kill a shulker. It will respawn at the exact spot it died after the configured delay, no setup required.
How long does it take for a shulker to respawn by default?
By default a shulker respawns 60 seconds after it dies, which is 1200 ticks in the config.
Where exactly does a shulker respawn?
It respawns at the location where it died, not at its original spawn point. So if you lure it somewhere before killing it, that new spot becomes its respawn point.
Do shulkers still teleport after I install this mod?
Yes, they keep their normal teleport behavior when damaged. The mod only changes what happens after death, not how they fight.
Why aren't my spawner shulkers respawning?
By default, shulkers that come from mob spawners do not respawn. You can toggle this in the config if you want them to.
How do I change the respawn timer?
Edit the timeInTicksToRespawn setting in the config file. It accepts values from 1 up to 72000 ticks, so you can make respawns nearly instant or very slow.
What happens to pending respawns if I shut down the server or leave the world?
Any shulker waiting to respawn is processed immediately when the server or world shuts down, so you won't lose the respawn or end up with duplicates.
Can I use this mod to farm shulker shells automatically?
Yes, that's the main purpose. Build a kill setup at a shulker's death spot and it will keep coming back, giving you a steady shell supply without hunting End cities.
Will this mod break my existing shulker farms or cause lag?
It only tracks shulkers that die and schedules their respawn, so it adds minimal overhead. Existing farms keep working, but shulkers you kill will now come back, which can change farm behavior.
Does this mod work with other mob or spawner mods?
It generally works alongside other mods since it only hooks into shulker death and respawn logic. If another mod also controls shulker spawning, check that the two don't conflict on the same shulkers.