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Refined Trainer Essentials Mod FAQ

10 questions players actually ask, answered.

How do I turn on the battle HUD?
The battle HUD is enabled by default when you install the mod. If you don't see tooltips when hovering over Pokémon during battle, check your mod config file to ensure the HUD is toggled on, then restart your game.
Why can't I see exact damage numbers in battle?
The mod displays exact damage in the scrollable battle log at the bottom of your screen during combat. Make sure the battle log is visible and not hidden by another HUD element, and check that you're hovering over or looking at the log after each attack lands.
How do I check a Pokémon's held item during battle?
Hover over any Pokémon on the battle screen or in the switch menu to see its held item displayed in the tooltip. The mod also tracks when items are stolen, eaten, or swapped away, updating the display in real time.
Can I see stat stage changes on my Pokémon?
Yes, stat stage multipliers are displayed directly on your Pokémon and your opponent's Pokémon during battle. These show as visual indicators on the HUD so you can track boosts and drops without opening a separate menu.
Does this mod show hidden status conditions like Curse?
Yes, the mod tracks and displays hidden status conditions that the base Pixelmon game doesn't show, including Curse, Confusion, and Yawn. These appear in the tooltip when you hover over an affected Pokémon.
How do I see what weather or terrain is active?
Active weather, terrain, room effects, screens, and entry hazards are displayed on the battle HUD along with turn counters so you know how many turns remain. This information updates automatically during battle.
Why does the mod ask me to confirm before throwing certain balls?
The mod includes a safety feature that prompts you to confirm before throwing valuable balls like the Master Ball or Park Ball, preventing accidental waste. Simply click yes or no when the prompt appears.
Does this mod fix the fast timer bug?
Yes, the mod fixes the fast turn timer countdown bug that causes the battle timer to run too quickly. It also resolves the switch-out task timeout delay when opponents swap Pokémon.
Will this mod work with other HUD mods?
The mod is designed to work alongside other mods, but it does fix overlay rendering order issues that can occur when paired with HUD batching mods. If you experience conflicts, check that your mod load order doesn't have incompatible HUD mods stacked.
Can I see move details like power and accuracy from the battle screen?
Yes, hover over any move button during battle to see its category, power, accuracy, priority, STAB bonuses, type matchups, and remaining PP. The same detailed information appears in tooltips on the switch menu and team select screen.