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Realms NPC Vol 2 Model FAQ

10 questions players actually ask, answered.

Do I need ModelEngine installed to use these NPCs?
Yes, ModelEngine is required—it's the runtime that powers all the NPC models and animations. Make sure you have a compatible version installed before loading the pack.
Can I use these NPCs without MythicMobs or ItemsAdder?
The NPCs work best with ModelEngine alone, but to make them interactive (shops, quests, dialogue), you'll need at least one of the supported plugins: MythicMobs, ItemsAdder, or Oraxen.
How do I spawn an NPC in my world?
Use the appropriate command for your plugin—for example, MythicMobs uses `/mm mob spawn`, while ItemsAdder has its own entity spawning system. Refer to your plugin's documentation for exact syntax.
Can I edit the wave and idle animations?
Yes, you can customize animation sequences through ModelEngine's animation system, but you'll need to modify the model files directly or use a compatible animation editor—basic setup doesn't require this.
What's the difference between the 5 NPCs in this pack?
Each NPC has a unique appearance and theme: Knight (armored warrior), King (royal ruler), Tavern Keeper (innkeeper), Jester (entertainer), and Enchantress (mage)—all come with idle stances and wave animations.
Do these NPCs have built-in dialogue or quests?
No, the pack provides the models and animations only; you create dialogue and quest logic yourself using MythicMobs, ItemsAdder, or Oraxen configuration files.
Can I place multiple copies of the same NPC?
Yes, you can spawn as many instances of any NPC as you want across your world—each one can be configured independently through your plugin settings.
Will these NPCs lag my server?
ModelEngine is optimized for performance, but spawning many NPCs with active animations will use resources; test on your server and adjust the number of NPCs or animation update rates if needed.
Can I use these NPCs in a single-player world?
Yes, install ModelEngine and the required plugin (MythicMobs, ItemsAdder, or Oraxen) on your single-player setup, and the NPCs will work the same way.
What happens if I remove the mod—do my NPCs disappear?
Yes, any spawned NPCs will vanish when the mod is unloaded, though their configuration data in your plugin files remains; reinstalling the mod will let you respawn them.