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Realistic Terrain Generation Mod Wiki › Guides › World Generation Features

World Generation Features

RTG transforms the Overworld by applying advanced noise algorithms to biome generation. The primary goal is to eliminate the 'blocky' and 'jagged' feel of vanilla terrain in favor of smooth transitions and realistic geological formations.

Key Terrain Features

  • Realistic Mountains: Mountains in RTG are significantly taller and more varied than vanilla. They feature realistic slopes, plateaus, and peaks, often reaching heights that dwarf standard Minecraft hills.
  • Winding Rivers: Rivers are wider, deeper, and follow more natural paths through the landscape. They often connect to larger bodies of water and flow around terrain obstacles rather than cutting through them unnaturally.
  • Rolling Hills and Plains: Flat biomes like Plains and Savannas are given subtle elevation changes, creating a 'rolling' effect that mimics real-world meadows.
  • Lush Forests: Tree placement is optimized to create denser, more immersive forests. RTG also features custom tree shapes for certain biomes to enhance the visual variety.
  • Layered Cliffs: Mesa and Extreme Hills biomes often generate with distinct horizontal layering and sheer cliff faces.