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Realistic Terrain Generation Mod Wiki › Guides › Realistic Terrain Generation Mechanics and World Creation

Realistic Terrain Generation Mechanics and World Creation

To use RTG, you must specifically select the world type during the creation of a new world.

Singleplayer Setup

  1. Click Create New World.
  2. Click More World Options....
  3. Cycle through the World Type button until it says Realistic.
  4. Customize your seed and other settings as normal, then click Create New World.

Multiplayer/Server Setup

To use RTG on a dedicated server, you must edit the server.properties file: 1. Locate the line level-type=DEFAULT (or similar). 2. Change it to level-type=RTG. 3. Delete the existing world folder (if any) and restart the server to generate the new realistic terrain.

Structure Generation

RTG supports the generation of all vanilla structures, including:

  • Villages: Adjusted to spawn on flatter areas of realistic terrain to prevent 'floating' houses
  • Strongholds: Generate normally underground
  • Dungeons: Frequency can be adjusted in the config
  • Temples and Monuments: Generate in their respective biomes (Deserts, Jungles, Oceans)