Realistic Terrain Generation Mod Wiki › Guides › Realistic Terrain Generation Mechanics and World Creation
Realistic Terrain Generation Mechanics and World Creation
To use RTG, you must specifically select the world type during the creation of a new world.
Singleplayer Setup
- Click Create New World.
- Click More World Options....
- Cycle through the World Type button until it says Realistic.
- Customize your seed and other settings as normal, then click Create New World.
Multiplayer/Server Setup
To use RTG on a dedicated server, you must edit the server.properties file:
1. Locate the line level-type=DEFAULT (or similar).
2. Change it to level-type=RTG.
3. Delete the existing world folder (if any) and restart the server to generate the new realistic terrain.
Structure Generation
RTG supports the generation of all vanilla structures, including:
- Villages: Adjusted to spawn on flatter areas of realistic terrain to prevent 'floating' houses
- Strongholds: Generate normally underground
- Dungeons: Frequency can be adjusted in the config
- Temples and Monuments: Generate in their respective biomes (Deserts, Jungles, Oceans)