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Re-Dye Glass Mod FAQ

10 questions players actually ask, answered.

How do I recolor a glass block that's already dyed?
Place your dyed glass block in a crafting recipe with a new dye of your choice, just as you would dye plain glass. The mod treats all colored glass the same, so the previous color is completely replaced by the new dye.
Can I recolor glass panes the same way as glass blocks?
Yes, glass panes work exactly like glass blocks with this mod. You can apply a new dye to already-colored panes using the same crafting method.
What happens if I dye glass multiple times?
Each time you apply a new dye, it completely overwrites the previous color. There's no limit to how many times you can recolor the same glass block or pane.
Do I need to break and replace the glass to recolor it?
No, you can recolor glass in your inventory or crafting grid without placing it in the world. This makes it convenient to prepare large quantities of recolored glass before building.
Is there any way to remove dye and get plain glass back?
The mod is designed for recoloring, not for removing dye entirely. If you need plain glass, you'll need to obtain it separately from your world or crafting.
Does this mod work with stained glass from other mods?
This mod specifically handles vanilla colored glass and glass panes. Compatibility with other mods' glass types depends on whether those mods use the same glass block types.
Can I recolor glass in survival mode?
Yes, the recoloring works in both survival and creative modes using standard crafting recipes.
What's the resource cost to recolor glass compared to crafting new dyed glass?
Recoloring uses the same dye cost as dyeing plain glass, so it's equally efficient. The main benefit is that you don't lose the glass block itself when changing colors.
If I accidentally dye a large stack of glass the wrong color, can I fix it?
Yes, that's exactly what this mod is for. You can recolor the entire stack to the correct color without any waste.
Does this mod affect performance or cause lag?
The mod only changes crafting recipes and doesn't add new blocks or entities, so it should have minimal impact on performance.