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Ranged Pumps Mod Wiki › Guides › Ranged Pumps Mechanics

Ranged Pumps Mechanics

Scanning and Range

The Ranged Pump uses a sophisticated scanning logic to ensure it captures every available liquid block within its reach:

  1. Horizontal Scan: It searches in a rectangular spiral shape starting from the block directly beneath it. It expands outward until it reaches the configured range (default 64 blocks in each direction, creating a 129x129 area)
  2. Vertical Scan: For every horizontal coordinate, it scans vertically from one block below the pump all the way down to Bedrock
  3. Nearest-First: The pump always prioritizes the closest liquid blocks to minimize the time spent searching

Liquid Replacement

To prevent the performance issues associated with "flowing" liquid physics, the pump replaces every source block it removes with a Stone block by default. This ensures that the terrain remains solid and no new flowing liquids are generated to fill the void. This behavior can be toggled or the block type changed in the configuration.

Energy Requirements

While the pump can be configured to run for free, it typically requires Forge Energy (FE) or Redstone Flux (RF) to operate.

  • Standard Cost: 100 FE per block pumped
  • Power Input: Energy can be piped into any side of the block using standard energy cables from other mods

Status Monitoring

Players can check the real-time status of the pump by Right-Clicking the block. This will display a status message in the chat containing: * Whether the pump is currently running or stopped. * The current internal tank levels (mB). * The current energy levels (FE). * The specific X, Y, Z coordinates it is currently scanning.

Player checking the status of a Ranged Pump in the Nether