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Raiders Mod 1.12.2, Wiki › Guides › Raiders Mod 1.12.2, Mechanics

Raiders Mod 1.12.2, Mechanics

Progression System

Raiders utilize a 'Raid Difficulty Progression' system. Every X number of days (default is 7), the mod increases the 'Raid Level'. As the level rises: * Raiders spawn with higher-quality armor and weapons (from leather/stone to diamond/enchanted). * Mobs receive random stat upgrades, such as increased health, speed, or damage. * The chance for elite classes like Screamers and Brutes to spawn increases.

Skin System

One of the mod's defining features is the ability to customize Raider appearances. The mod fetches skins based on a list of usernames provided in the configuration files.

  • File Location: config/raiders/raiders_skins.json (or .txt in older versions)
  • Customization: Users can add any valid Minecraft username to the list. The mod will then randomly assign these skins to spawned Raiders
  • Twitch Integration: Supports whitelisting Twitch subscribers to have their skins appear in-game

Advanced AI

Raiders are programmed with 'Shared Skills' that make them more dangerous than vanilla mobs:

  • Looting: They can take items from chests and other usable inventories
  • Griefing: They are capable of breaking farmland and harvesting crops
  • Navigation: They can navigate through doors and use ladders effectively
  • Equipment Usage: Raiders will actively equip better items they find or steal from the player

Raiders attacking a player base