Quark Mod Wiki › Guides › Quark Mobs
Quark Mobs
Quark adds several unique entities that inhabit specific biomes or cave layers.
| Mob | Spawn Location | Drops | Behavior |
|---|---|---|---|
| Stoneling | Underground (Deepslate layers) | Diamonds, Heart of Diamond, various ores | Shy creatures that carry items. They vanish if they see a player unless the player is sneaking or wearing a Cloak. |
| Crab | Beaches | Crab Shell | Neutral mobs that walk sideways. Their shells can be used to brew Potions of Resilience. |
| Forgotten | Deep Caves | Bones, Arrows, Forgotten Hat | A powerful skeleton variant that spawns in the deepest parts of the world. |
| Toretoise | Underground | Ores (Coal, Iron, Gold, etc.) | Turtles with ore deposits on their backs. Right-clicking with a pickaxe harvests the ore but damages the mob. |
| Foxhound | Nether (Soul Sand Valleys) | Coal, Fire Charge | Tameable with Coals. Once tamed, they act as a portable furnace, speeding up nearby smelting. |
| Wraith | Nether (Soul Sand Valleys) | Soul Bead | Flying hostile spirits that inflict the Curse of Binding or Vanishing. |
