Pet Names Wiki › Guides › Enable or Disable Naming for Specific Mob Types
Enable or Disable Naming for Specific Mob Types
Access the Configuration File
Locate your mod's config folder (usually config/petnamesmod.toml or similar). Open it with any text editor.
Toggle Individual Mob Types
Inside the config file, you'll find a section listing each supported mob type: Wolves, Horses, Cats, Donkeys, and Llamas. Each has a boolean setting (true/false or enabled/disabled).
- Set to
trueorenabledto allow that mob type to receive random names when born - Set to
falseordisabledto prevent naming for that mob type
For example, you might disable horse naming but keep wolf naming active.
Save and Reload
Save the config file, then reload your world or restart your game client. Changes take effect immediately on the next mob birth.
Verify Changes
Breed two mobs of your chosen type. If configured correctly, babies will either receive names (visible in their nametag) or spawn unnamed, depending on your settings.