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Overgrown Alpine Heights Wiki › Guides › Understanding Why One Mod Isn't Overwriting the Other

Understanding Why One Mod Isn't Overwriting the Other

The Problem This Mod Solves

Normally, loading CliffTree and Terralith together causes a conflict: one mod's biome list completely overwrites the other during world generation. You'd end up with only one mod's biomes generating, making the second mod's features invisible.

How Overgrown Alpine Heights Fixes This

This mod merges the climate tables from both mods into one shared system. Instead of competing for the same biome slots, CliffTree and Terralith biomes coexist in the same world. Their generation rules work together rather than against each other.

Balanced Biome Sizing

The mod also rebalances biome sizes so neither mod dominates the map. Without this rebalancing, one mod's biomes might sprawl across huge areas while the other barely appears. The fix ensures both mods contribute equally to world generation, creating natural-looking terrain where landscapes from both mods feel intentional rather than random.

Result

You get unique landscapes side by side—ancient sands next to oases, bogs blending with ice marshes—all in a single coherent world.