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Only Shadows Shaders Wiki › Guides › Getting Realistic Shadows in Different Lighting Conditions

Getting Realistic Shadows in Different Lighting Conditions

Understand Day and Night Cycles

Only Shadows Shaders casts shadows based on sun and moon position. During midday, shadows fall directly beneath objects and are shorter. At sunrise and sunset, shadows stretch across the landscape, creating dramatic lighting. At night, moonlight casts softer, less defined shadows.

Position Yourself for Best Results

To see shadow effects clearly, stand in open areas during daytime. Forests and caves naturally show ambient occlusion depth. Underground, shadows from torches and other light sources won't be as pronounced—the shader focuses on celestial lighting.

Adjust Time of Day

Early morning and late afternoon provide the most visually striking shadows for building and exploration.

Account for Weather

Rain and storms reduce shadow definition slightly, as cloud cover diffuses sunlight. Clear days show the sharpest, most realistic shadows.

Combine with Terrain Features

Shadows interact most noticeably with varied terrain—hills, cliffs, and structures. Flat plains show less dramatic shadow variation than mountainous areas.