No Hurt Cam Mod Wiki › FAQ
No Hurt Cam Mod FAQ
10 questions players actually ask, answered.
How do I turn off the camera shake when I get hit?
Open your game settings and look for the No Hurt Cam option in the Video or Accessibility section, then toggle it off. The camera will no longer shake when you take damage.
Can I disable the hurt cam for just PvP combat?
No Hurt Cam Mod is an all-or-nothing toggle in settings—you can't enable it for specific situations. However, you can toggle the setting on and off as needed before entering PvP situations.
Does this mod affect the hurt animation or just the camera?
This mod only disables the camera shake effect; your character will still show the hurt animation and take damage normally.
Why is my camera still shaking even though I enabled the mod?
Make sure you toggled the setting to the correct state (off/disabled) and that the mod is actually loaded—check your mod list in the main menu. If it's still shaking, try restarting your game.
Does No Hurt Cam Mod work with other mods?
Yes, this mod is lightweight and compatible with most other mods, but conflicts can occur with mods that heavily modify camera behavior—test it with your modpack to be sure.
Will disabling the hurt cam affect my performance?
No, this mod has no performance impact—it simply removes a visual effect that was already being rendered.
Can I keep the hurt cam for fall damage but disable it for combat?
No Hurt Cam Mod doesn't have granular controls for specific damage types; the setting applies to all damage sources equally.
Does this mod work in multiplayer servers?
Yes, No Hurt Cam Mod is client-side only, so it works on any server without requiring the server to have it installed.
How do I re-enable the hurt cam if I want it back?
Open your settings again and toggle the No Hurt Cam option back on (or to its default state) to restore the camera shake effect.
Does this mod affect the red vignette effect when hurt?
No Hurt Cam Mod only removes the camera shake; the red screen effect and other hurt visuals remain unchanged.