How to Teleport Between Worlds and Set a World Spawn
Moving Players Around
Once you have multiple worlds, the most common task is jumping between them. The base command is /mv tp <worldname> for yourself, and /mv tp <player> <worldname> to send someone else. You can also target a specific coordinate by appending :<x>,<y>,<z> after the world name, and even add :<yaw>:<pitch> for facing direction. This is handy for setting up hubs or event arenas.
If you want players to land at a defined point rather than the vanilla spawn, stand where you want them to appear and run /mv setspawn. That records the location for the current world. Use /mv spawn to return to it yourself, or /mv spawn <player> to send someone there.
Per-World Spawns and Respawn
Each world keeps its own spawn point, so setting it in one world does not affect others. Players who die in a world with a spawn set will respawn there instead of the server default. If you want a world to send players back to a lobby on join, combine /mv setspawn with your permissions or a portal setup. For quick navigation, /mv list shows every loaded world so you can copy the exact name into a tp command.