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Mob Sunscreen Mod Guide

Stopping Mobs From Burning in Daylight

The Mob Sunscreen Mod keeps chosen mobs from catching fire when daylight reaches them. It works on vanilla creatures and on mobs added by other mods, so you can protect a custom boss just as easily as a zombie.

Nothing is protected by default. The game behaves exactly like vanilla until you add entries yourself, which makes the mod opt in. You list the mobs you want shielded in the config file.

Mobs are named by their resource location, written as modid:mobname. This format avoids clashes when two mods use the same mob name. You can also cover an entire mod at once by giving just its mod id instead of listing every creature it adds.

This is handy for keeping a zombie exhibit alive, running a mob arena in daylight, or leaving skeletons off the list to make the overworld harsher. The shipped config file already contains entries you can edit.