Reduce Eye Strain in Dark Caves and Dungeons
Enable Adaptive Brightness
Open shader settings (Right Shift + R) and find the Lighting or Ambient Light section. Look for options labeled Ambient Occlusion or Cave Brightness.
Brighten Dark Areas
Increase the ambient light slider to lift shadows in underground spaces without washing out the overall image. This makes caves and dungeons more navigable while preserving the shader's atmospheric feel.
Balance Light Rays
If light rays (god rays) from torches or lava feel too intense in confined spaces, reduce the Light Ray Intensity slider. This prevents harsh glare when mining or exploring.
Fine-Tune Shadows
Adjust Shadow Softness to make dark corners less harsh. Softer shadows reduce contrast strain on your eyes during long mining sessions.
Test Your Changes
Enter a deep cave or dungeon and spend a few minutes there. If headaches or eye fatigue occur, increase ambient light further. The goal is visibility without losing the shader's moody atmosphere.