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Loot Integrations: Hopo Better Mineshaft, Ruins And Portals Mod FAQ

10 questions players actually ask, answered.

How do I know if this mod is actually working?
Open a chest in a Hopo Better Mineshaft, Ruins, or Portal structure and compare the contents to what you'd normally find — you should see a wider mix of vanilla items and modded loot instead of the default Hopo drops. If chests look unchanged, check that this integration mod is loaded alongside the Hopo mod it patches.
Do I need the Hopo Better Mineshaft, Ruins and Portals mod installed for this to work?
Yes. This is a Loot Integrations add-on that only rewrites the loot tables belonging to the Hopo mod, so without that mod there are no chests for it to affect. Install both together.
Does this mod add new structures or chests?
No, it only changes what spawns inside existing Hopo mineshaft, ruins, and portal chests. The structures themselves and their placement are handled by the Hopo mod.
Will this work on a world I've already explored?
Chests that were already generated and looted keep their old contents, since loot is rolled when the chest is first opened. You'll only see the upgraded loot in chests you haven't opened yet, so explore new chunks or fresh structures to notice the difference.
Why are the chests still giving me the same boring loot?
The most common cause is that another loot-modifying mod is overriding the same loot tables, or the chest was generated before you added this mod. Try it on a new world or newly generated chunks first to confirm it's functioning.
Can I use this with other loot mods like Lootr or loot overhaul mods?
Yes, it's designed to be compatible with other loot mods, and it pulls in items from mods you have installed. If two mods edit the exact same table, load order decides the winner, so test in a fresh world if results look off.
Does it add loot from other mods I have installed?
Yes, the integration pulls in items from compatible mods you're running, not just vanilla items. That means your chest loot scales with whatever modpack you've built.
Is this mod safe to add to an existing modpack?
It's a loot-table mod, so it doesn't add blocks or entities that would break a world, and it's generally safe to add mid-playthrough. Just remember already-opened chests won't retroactively change.
Will this hurt my performance or cause lag?
Loot table changes are lightweight and only run when a chest is generated or opened, so there's no meaningful performance impact. Lag you see is almost always from the structures or other mods, not this one.
Can I configure or disable the upgraded loot?
This is a compatibility patch rather than a configurable overhaul, so there's typically no in-game toggle for individual items. If you want to fine-tune drops, you'd edit the loot tables with a datapack or remove the mod entirely.