Looming Script Lexicon Mod FAQ
10 questions players actually ask, answered.
How do I open the tooltip editor?
Open your Mods menu from the main game screen, find Looming Script Lexicon in the list, and click its settings icon. This opens the Custom Tooltip Editor where you can create and manage all your custom tooltips.
What's the difference between targeting by item ID versus item tags?
Item ID targets one specific item (like a single sword), while item tags target groups of similar items at once (like all swords, or all enchantable gear). Tags are useful when you want the same tooltip to appear on multiple related items.
How do I show a live stat like durability or damage in my tooltip?
Use Live Text Placeholders by typing special codes into your tooltip text—these automatically pull real-time values from the item and update as the item changes. Check the mod's placeholder guide to see which stats are available for your item type.
Can I make text change color smoothly or animate?
Yes, use Animated Gradients to apply moving rainbow effects, flowing two-color slides, or color pulses to any line of text. You can also use static hex colors if you prefer a fixed appearance.
My tooltip only shows when I want it to—how do I set that up?
Use Display Rules to control when tooltips appear: you can set them to show only on damaged items, enchanted items, or when you hold a specific keybind. This keeps your tooltips from cluttering the screen when you don't need them.
Can I add a background image or change the tooltip box color?
Yes, customize the background with solid colors, image textures from your resource pack, and adjust transparency levels. This lets you match tooltips to your UI theme or add custom visual flair.
What happens if I target an item that doesn't exist or use the wrong item ID?
The tooltip simply won't appear on any items—the mod won't crash or cause errors. Double-check your item ID spelling and make sure the item is actually loaded in your game.
Can I use this mod with other mods that change tooltips?
The mod is designed to work alongside most tooltip-related mods, but conflicts can occur if multiple mods try to heavily modify the same tooltip area. Test your setup in-game and adjust positioning or display rules if overlaps happen.
How do I preview my changes before saving?
Hold CTRL while in the editor to open the live preview window, which shows you exactly how your tooltip will look in-game. This lets you test colors, placeholders, and layout before you commit your changes.
Can I use custom fonts in my tooltips?
Yes, place custom font files into the mod's config directory and reference them in your tooltip settings. The mod will load and apply them to your text.