Loading Screen Tips Mod FAQ
10 questions players actually ask, answered.
How do I add my own tips to the loading screen?
Create a resource pack and add a file at assets/modid/loading_tips/tips.json containing a tips array of translation keys. The mod reads every mod's tips.json, so your entries get merged into the loading screen rotation.
What is the format of the tips.json file?
It's a JSON object with a "replace" boolean and a "tips" array of strings, where each string is a translation key like "text.loadingtips.tip.milk". Set "replace" to true only if you want your file to override the default tips instead of adding to them.
Why do my tips show up as raw text like text.loadingtips.tip.milk?
That means the translation key has no matching entry in a lang file. Add the key and its display text to a lang file such as assets/modid/lang/en_us.json so the game can resolve it.
Can I just put plain text in the tips array instead of a translation key?
The mod expects translation keys, so plain sentences won't resolve and will display as-is or break. Define a key in your lang file and reference that key in tips.json instead.
How do I remove the default tips that come with the mod?
Provide your own tips.json with "replace" set to true and list only the tips you want. That replaces the default set rather than appending to it.
Can another mod add its own loading tips?
Yes. Any mod can ship its own assets/modid/loading_tips/tips.json, and the tips will appear automatically as long as Loading Screen Tips is installed. The other mod just needs to include the file and matching lang entries.
Do I need to edit the mod's jar to change the tips?
No. Put your tips.json in a resource pack instead, which keeps the mod file untouched and lets you toggle your changes on and off.
Where do the tip texts actually come from?
Each tip in tips.json is a translation key, and the visible text is defined in a lang file like en_us.json. This means tips can be translated into other languages by adding the key to the appropriate lang file.
Will adding lots of tips hurt performance or load times?
No, tips are just strings read from JSON and shown on the loading screen, so the impact is negligible. Very large tip lists only affect how long it takes before a tip repeats.
Do tips from different mods conflict with each other?
No, tips from all mods are combined into one pool unless a file sets "replace" to true. If you want only your own tips shown, use replace; otherwise leave it false so everything merges.