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Lithostitched Mod FAQ

16 questions players actually ask, answered.

What does Lithostitched Mod do?
Lithostitched is a library mod that lets other mods and datapacks change world generation through data files instead of code. It handles biome feature injection, extra structure pieces, and terrain shape/material overrides so multiple packs can stack without conflicting.
How do I start using lithostitched?
You don't interact with it in-game — it works passively once installed alongside mods or datapacks that depend on it. To use it yourself, open your world's datapacks folder and add JSON files under the lithostitched namespace.
Do I need to install lithostitched on its own?
No. It's a dependency, so it only does something when another mod or datapack calls on it. Installing it alone changes nothing about your world.
How does lithostitched change biomes?
It lets data files add, remove, or adjust features inside existing biomes without overwriting the whole biome JSON. That means two datapacks can both modify the same biome and their changes stack instead of one replacing the other.
How do I add extra pieces to villages or temples with lithostitched?
You write a data file that targets the structure's piece pool and appends your new piece entries to it. Lithostitched merges your additions into the existing pool rather than replacing it, so vanilla and modded pieces stay intact.
Can lithostitched change terrain height and materials?
Yes — it exposes terrain modifiers that adjust surface height, layer stacking, and the blocks used in those layers. You define these in JSON and they apply during chunk generation for the biomes you target.
Why isn't my lithostitched datapack doing anything?
The most common causes are a wrong namespace or folder path, a JSON syntax error, or the pack not being enabled for that world. Check the log for parse errors and confirm your file sits under data/ /lithostitched/ (or the path the mod expects).
Does lithostitched work with other world gen mods?
That's its main purpose — it's designed so multiple mods and datapacks can modify the same biomes and structures without clobbering each other. As long as the other mod uses data-driven worldgen, changes should merge cleanly.
Will lithostitched hurt my performance?
The mod itself adds little overhead because it only runs during world generation, not every tick. Heavy terrain or feature changes from the packs using it are what affect generation speed, not Lithostitched itself.
Do I need to make a new world after adding lithostitched?
Yes for worldgen changes — biomes, terrain, and structures are baked into chunks when they generate. Existing chunks keep their old layout, so you'll only see new results in unexplored areas or a fresh world.
What is the Lithostitched Mod?
It is a library mod that provides tools for changing how Minecraft worlds are generated. It doesn't add its own items or mobs, but helps other mods and datapacks customize world features.
Does Lithostitched add new items or mobs?
No, it is a library mod and does not add new items or mobs on its own. Its purpose is to support other mods and datapacks in customizing world generation.
How does Lithostitched let you change biomes?
It lets you add, remove, or adjust biome features using data files. These changes are handled through data rather than code.
Can Lithostitched modify existing structures like villages or temples?
Yes, it can add new parts to existing structures such as villages or temples. This is done through data files.
Does Lithostitched affect how the ground is formed?
Yes, it can change the ground's height, layers, and the materials it's made of. These adjustments are made through data files.
How is Lithostitched configured?
World generation is customized through data files in JSON format, without needing to edit any code. This data-driven approach makes it easy for other mods and datapacks to make adjustments.