Verify and Troubleshoot Loaded Content Packs
Checking Active Packs
Open your game chat and type /kl pack to see a list of all currently loaded content packs. This command displays which packs are active and confirms that KubeLoader recognizes them. If your pack doesn't appear, it may not be in the correct directory or has a structural issue.
Inspecting Pack Details
Use /kl mod to view information about loaded mod script packages. This helps you understand which scripts are running and from which packs they originate. Pay attention to the namespace information—each pack should maintain its own namespace to avoid conflicts.
Resolving Load Issues
If a pack fails to load, check that all files are in the correct folder structure. Verify that script files are in scripts/, assets in assets/, and data files in data/. Look for error messages in the chat or log file that indicate missing dependencies or syntax errors. Ensure pack names don't conflict with existing packs, as KubeLoader keeps namespaces separate to prevent overwrites.