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Kinetic Avatar Sync Mod FAQ

10 questions players actually ask, answered.

Do I need to install this mod on the server?
No, Kinetic Avatar Sync Mod is client-side only, so you can use it in single-player or on servers without asking admins to install anything.
Why does my character's arms clip through the skyhook when I ride it?
This mod automatically pauses your custom animations while you're on skyhooks to prevent clipping; if you still see clipping, make sure the mod is enabled and loaded after both Create and Entity Model Features.
Will this work with Fresh Animations?
Yes, Kinetic Avatar Sync Mod is designed to work alongside Fresh Animations Player Extension and other popular animation packs without conflicts.
My hands don't look right when I grab moving chains—how do I fix it?
The mod should handle this automatically, but check that you're using a compatible animation pack; if the issue persists, verify the mod loads after Entity Model Features in your mod list.
Does this mod affect my animation pack's other poses?
No, the mod only pauses animations during specific interactions like skyhook riding and rope climbing; all other animations from your pack play normally.
Can I use this with Create Aeronautics chain-riding?
Yes, the mod specifically fixes pose glitches while riding chains and using climbable rope mechanics from Create Aeronautics.
What happens if I don't have Entity Model Features installed?
The mod won't have any effect since it only manages custom model animations, which require Entity Model Features to work in the first place.
Does this mod work with grappling hooks from Create Grappling Hooks?
Yes, it prevents your character model from twisting awkwardly during hook swings by pausing animations while you're actively swinging.
Will this slow down my game or cause lag?
No, the mod runs entirely on the client side and only manages animation states, so it has minimal performance impact.
Why does my character still look weird on moving physics objects?
Make sure both Create and Entity Model Features are installed and that Kinetic Avatar Sync Mod loads after both of them; also verify your animation pack is compatible with the mod.