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Just Mob Heads Mod FAQ

10 questions players actually ask, answered.

How do I make mobs drop their heads in Just Mob Heads?
Just kill the mob — the mod rolls a drop chance on death automatically, no special tool or enchantment needed. If nothing is dropping, check that the global chance in the config isn't set to zero.
Why aren't any mob heads dropping for me?
The most common cause is a drop chance set too low in the config, or the global value overriding a mob you expected to be higher. Open the Forge Config Manager and confirm the global chance and any per-mob entries.
Do I need a special weapon or enchantment to get mob heads?
No. Unlike vanilla charged-creeper or channeling mechanics, Just Mob Heads simply rolls a chance whenever a mob dies, so any kill method works.
How do I change the drop chance for all mobs at once?
Edit the global chance value in the mod's config file through the Forge Config Manager. That single value applies to every mob unless you've set a specific override for that mob.
How do I give one specific mob a different drop chance?
Add a per-mob entry in the config with the chance you want; that entry takes priority over the global value for that mob only. Leave other mobs alone and they'll keep using the global chance.
Do the mob heads cause lag like player-head farms do?
No. The mod generates heads from texture values rather than player names, which avoids the lag that name-generated heads typically cause.
Will I lose my mob heads if I remove the mod?
No. The mod adds no custom blocks or items, so heads you've already collected stay in your world and remain usable after uninstalling.
Can I use these heads as decoration or wear them?
Yes — they behave like normal mob heads, so you can place them as blocks or wear them on your head. Since they use vanilla resources, they work fine even without the mod installed.
Does Just Mob Heads work with other mods and modpacks?
It's a minimalistic mod that only hooks into mob death drops, so it generally plays fine alongside other mods. If another mod also modifies mob drops, check your config to avoid conflicting chances.
How do I build a farm to collect mob heads automatically?
Set up a standard mob farm where mobs die from a player-caused kill, since the drop only triggers on player kills. Then tune the global or per-mob chance in the config so heads drop at a rate you're happy with.