Set up different starter kits for different player types
Understanding configuration structure
Initially Mod uses a single configuration file that applies to all new players joining the world. To create different starter kits, you'll need to use server-side commands or additional mods that can detect player types or roles.
Workaround: Using a single balanced kit
Since Initially Mod applies one inventory to all new players, design a starter kit that works for most players:
1. Include basic tools (pickaxe, axe, sword)
2. Add essential materials (wood, stone, food)
3. Include a map or compass if helpful
4. Avoid overpowered items that would unbalance gameplay
Alternative approach
If your server needs multiple kits:
1. Use the mod to provide a minimal starter inventory
2. Set up additional command blocks or plugins to give role-specific items after joining
3. Create a sign-based kit selector near spawn that players can interact with
This hybrid approach lets you leverage Initially Mod for universal items while handling specialization through other means.