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Manage Your Economy and Buy Phase Strategy

Understanding the Credit System

Each player earns credits through kills, defuses, and round outcomes. Credits carry over between rounds and reset after each match. You spend credits during the buy phase to purchase weapons, shields, and agent abilities.

Executing a Successful Buy Phase

At the start of each round, you have a limited time window to:

1. Assess your team's credit pool and coordinate spending

2. Purchase Light or Heavy shields based on your economy state

3. Equip weapons appropriate to your role (duelists need aggressive loadouts; sentinels prioritize utility)

4. Save credits for future rounds if your team is losing the economic war

Economy Patterns

Full Buy: All players have sufficient credits for shields and full loadouts.

Eco Round: Team intentionally spends minimal credits to preserve economy for the next round.

Half Buy: Mixed spending when credits are limited but not depleted.

Coordinate with teammates to avoid wasting credits on duplicate purchases. Use PlaceholderAPI scoreboards to track team credit totals in real-time.