Control Hologram Visibility and Render Distance
Setting Render Distance
Render distance determines how far away players can see your hologram. This is crucial for performance and gameplay feel.
1. When creating the hologram, specify a maximum render distance value
2. Holograms beyond this distance won't render, reducing client load
3. For combat indicators (damage, heals), use a moderate distance so nearby players see them clearly
4. For world labels or decorations, adjust based on importance—landmarks can be seen from far away, minor labels only up close
Optimizing Visibility
Beyond distance, control what players see:
- Enable or disable text shadow based on background complexity
- Adjust text scale so small holograms remain readable at distance
- Use contrasting colors against typical backgrounds (bright text on dark, or vice versa)
- Consider the player's camera angle—position holograms slightly above eye level for better visibility
If many holograms exist simultaneously, lower individual render distances to maintain performance. Test visibility from different angles and distances to ensure your text is readable without being overwhelming.