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Hmi Pose Editor Wiki › Guides › Rotate and Scale Items for Custom Appearances

Rotate and Scale Items for Custom Appearances

Rotating Your Item

Open the Pose Editor with N while holding an item. Find the rotation sliders—these let you spin your item on different axes. Rotating around the vertical axis (yaw) turns the item left or right. Pitch rotates it forward or backward. Roll spins it clockwise or counterclockwise.

Changing Item Size

The scale slider makes your held item appear larger or smaller without affecting the actual item. This is useful for dramatic effect—make a torch massive for visibility, or shrink a shield to peek over it.

Combining Rotation and Scale

Rotation and scale work together. A rotated item often looks better when slightly scaled. For example, tilting a sword at an angle and reducing its scale slightly creates a more natural combat stance. Experiment with combinations and save results you like as templates.