Fast Tool Switching Mod FAQ
10 questions players actually ask, answered.
Does this mod work in single player or only on servers?
This mod works in both single-player worlds and on multiplayer servers. On servers, it applies to all players equally unless you configure exceptions.
Can I still switch weapons during combat?
Yes, you can switch weapons freely—the mod only prevents your cooldown from resetting when you do. Your active weapon's cooldown timer continues counting down even after you switch away.
What happens if I switch to a weapon with no cooldown?
Switching to a weapon with no cooldown doesn't reset your previous weapon's cooldown. When you switch back to the original weapon, it will still be on cooldown from where it left off.
Does this mod affect tools or only weapons?
The mod applies to any item with an attack cooldown, which includes both weapons and some tools. Check your mod's configuration file to see which items are affected.
How do I know if my weapon is still on cooldown?
The vanilla cooldown indicator (the circular meter on your hotbar slot) will still display, showing you exactly when your weapon is ready to use again.
Can server admins disable this mod for specific players?
This depends on your mod's configuration options—check your server's config file to see if there are whitelist or permission settings available for exempting certain players.
Does this mod change how much damage weapons do?
No, this mod only affects cooldown behavior. All weapon damage values remain exactly the same as vanilla Minecraft.
Will this mod cause lag or performance issues?
This mod is lightweight and should have no noticeable impact on performance, as it simply tracks cooldown state without adding complex calculations.
Does this mod work with other combat mods?
Compatibility depends on how other mods handle cooldowns—test your specific mod combination in a test world first, as some combat overhaul mods may conflict.
What if I want to allow cooldown switching for certain situations?
Check your mod's configuration file for toggles or conditional rules; some versions allow you to enable or disable the feature per-world or per-gamemode.