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Explosion Overhaul A New Level Of Destruction FAQ

10 questions players actually ask, answered.

Do I need to configure anything when I first install this mod?
The mod works out of the box with default settings, but you can customize explosion intensity, visual effects, and sound behavior in the config file if you want to dial down the chaos or make it more extreme.
How do I stop explosions from destroying my base?
Build with blast-resistant blocks like obsidian or deepslate, keep TNT and creepers away from your structures, and consider using the mod's config to reduce shockwave damage or disable ceiling collapse in specific areas.
Why is my game lagging when explosions happen?
The mod adds many particle effects, sound layers, and physics calculations during blasts; try reducing particle count or visual intensity in the config, or lower your render distance during large explosions.
Can I hear the difference between a nearby explosion and one far away?
Yes, that's a core feature—nearby blasts are deafening while distant ones are quiet rumbles, and cave systems echo the sound differently than open air, just like real life.
What happens when multiple TNT blocks explode at the same time?
They merge into one massive crater instead of creating separate explosions, making chain reactions look and feel much more dramatic and destructive.
Does this mod work with other explosion mods?
Conflicts can occur if another mod also changes TNT or creeper explosions; check compatibility notes or test in a separate world, and disable conflicting features in the config if needed.
Will mining underground be more dangerous now?
Yes—if you trigger an explosion underground, dirt, rocks, and dripstone fall from the ceiling, potentially burying you or exposing new caverns, so be extra careful with TNT in mines.
Can I turn off the screen shake or bright flash?
Both effects can be disabled or reduced in the mod's config file if they cause discomfort or interfere with gameplay.
Do creeper explosions look different from TNT explosions?
Both use the same enhanced visual system with fireballs and sparks, though you can configure them separately if you want creepers to feel less or more threatening than TNT.
What blocks get broken by the shockwave?
Weak blocks like glass, glass panes, and redstone lamps are affected by nearby blasts, while blast-resistant blocks remain intact; the exact range depends on explosion size and your config settings.