Epicysm Wiki › Guides › Maintain Normal Animations Outside of Combat
Maintain Normal Animations Outside of Combat
Switching Between Combat and Idle States
EpicYSM only applies battle poses during active combat. The moment you stop fighting, your model automatically returns to its standard animations—no manual switching required.
What Continues Working Normally
Outside combat mode:
- Walk cycles — your custom model's walking animation plays as usual
- Idle poses — standing, breathing, and resting animations display
- Custom emotes — any emotes added by Yes Steve Model or other mods function unchanged
- Armor and cosmetics — render without combat-specific modifications
Seamless Transitions
The mod handles state changes automatically. You can:
1. Walk around your base with full idle animations
2. Engage a mob and instantly see combat poses
3. Finish the fight and return to normal walking without any delay or manual toggling
This dual-mode system means EpicYSM never interferes with your model's non-combat appearance or behavior, making it safe to use on any server where both base mods are already active.