Epicysm Wiki › Guides › Enable Combat Animations on Your Custom Player Model
Enable Combat Animations on Your Custom Player Model
Activating Combat Mode
Once EpicYSM is installed alongside Yes Steve Model and a combat mod (like Epic Fight), combat animations activate automatically when you enter combat. You don't need to toggle anything manually—the mod detects when you're in a fight and applies battle poses to your custom model.
Verifying Your Model Works
Load into a world and equip a weapon. Attack a mob or another player. Your custom model should now perform:
- Attack combos — multi-hit sequences instead of the default swing
- Dodge rolls — if your combat mod supports them
- Guard poses — defensive stances when blocking
- Weapon skills — special abilities tied to your equipped weapon
If animations don't appear, confirm that:
1. Your .ysm model file is properly loaded in Yes Steve Model
2. The combat mod (Epic Fight) is active and updated
3. You're holding a valid weapon item
Outside combat, your model returns to normal walk cycles and idle poses. Custom emotes continue working in all modes.