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Dynamic Crosshair Compat Mod FAQ

10 questions players actually ask, answered.

What does Dynamic Crosshair Compat actually do?
It's an add-on for Dynamic Crosshair that makes the crosshair react correctly to items, blocks, and interactions added by other mods. Without it, the crosshair often falls back to its default state when you're holding or targeting modded content.
Do I need Dynamic Crosshair installed for this to work?
Yes, this is only a compatibility layer and won't function on its own. Install it alongside the base Dynamic Crosshair mod, since it hooks into that mod's crosshair logic.
How do I get the crosshair to change when I hold a modded tool or weapon?
Just install this add-on and make sure both it and the base Dynamic Crosshair mod are loaded. The compat layer reads the modded item's behavior and maps it to the appropriate crosshair state automatically.
Why is my crosshair stuck on the default shape with modded blocks?
The base mod doesn't recognize modded block tags or interaction types on its own, so the crosshair never switches. Dynamic Crosshair Compat bridges that gap by translating modded block behavior into the states the base mod understands.
Does this work with modpacks that add lots of new tools?
Yes, that's its main purpose. It's designed to handle modded content broadly, so most tool, weapon, and block mods should work without per-mod configuration.
Will it work with every mod out there?
Not guaranteed. Mods that use completely custom interaction systems or don't follow standard item/block conventions may still not map cleanly, but the compat layer covers the common cases.
The crosshair stopped adapting after I added a new mod. What should I check?
First confirm Dynamic Crosshair Compat is still loaded and hasn't been disabled by a dependency conflict. Then check whether the new mod uses non-standard interactions, since those may fall outside what the compat layer can detect.
Can I configure which modded items get special crosshair states?
Configuration is handled through the base Dynamic Crosshair mod's config, not this add-on. This add-on mainly handles the detection and mapping layer, so item-level tweaks go in the base mod's settings.
Does this add-on hurt performance in a big modpack?
It's a lightweight compatibility layer, so the performance impact is minimal compared to content mods. Any noticeable lag is more likely coming from the mods whose items it's reading.
Do I need to configure anything after installing it?
Usually no. It works out of the box for most modded content, and any fine-tuning you want is done through the base Dynamic Crosshair mod's config rather than this add-on.