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Do A Flip Mod FAQ

10 questions players actually ask, answered.

Do I need to do anything to make flips happen or is it automatic?
Flips happen completely automatically when you or a mob falls from over two blocks high—you have no control over when they occur. The mod just needs to be installed; there's no activation step or keybind required.
Why aren't flips happening when I fall?
Flips only trigger on falls over two blocks tall, so short drops won't cause them. If you're falling from the right height and still seeing no flips, check that your flipChance config value isn't set to 0, since flips are random and may simply not occur on every fall.
How do I turn off flips for just one type of mob?
Edit the flippingMobs list in your config file to add or remove specific mob IDs. Since invertMobs is true by default, the list works as a blacklist, so adding a mob ID prevents that mob from flipping.
Can I make only players flip and disable it for mobs?
Set invertMobs to false and leave the flippingMobs list containing only the player, or alternatively add every mob ID you want to blacklist to the flippingMobs list while keeping invertMobs as true.
What does the flipChance number mean?
FlipChance is a decimal between 0 and 1 representing the probability of a flip occurring on each eligible fall; the default of 0.35 means a 35% chance per fall.
Do armor stands and the ender dragon flip by default?
No—armor stands, bats, the ender dragon, and the wither are blacklisted by default and cannot flip unless you change the invertMobs setting or remove them from the flippingMobs list.
How do I disable flips completely?
Set flipChance to 0 in your config file, which removes all chance of flips occurring.
Can I make flips happen more often?
Increase the flipChance value in your config to a higher decimal—for example, changing it from 0.35 to 0.75 gives a 75% chance instead.
Does this mod affect fall damage?
No, flips are purely visual and do not reduce or change fall damage in any way.
Will this mod cause lag or performance issues?
The mod is lightweight since flips are simple animations triggered on falls, so it should have minimal impact on performance even with many mobs around.