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Dispenser Configurator Mod FAQ

10 questions players actually ask, answered.

How do I start using this mod after installing it?
The mod includes a Default Dispenser Configurators data pack that's enabled by default, so dispensers will immediately have enhanced behaviors for common items. To create your own custom behaviors, you'll need to add JSON files to a data pack following the mod's configuration format—check the guides on creating custom dispenser behaviors to get started.
What's the difference between ITEM_USE and BLOCK_USE?
ITEM_USE applies the item's normal right-click behavior (like eating food or drinking potions), while BLOCK_USE targets blocks in the world and applies interactions to them (like fertilizing crops or activating mechanisms). Choose based on whether you want the dispenser to use the item itself or use it on a block.
Can I make a dispenser plant seeds automatically?
Yes—configure the dispenser with BLOCK_USE targeting farmland blocks, and assign seed items to plant on those blocks. The guide "Make a Dispenser Plant Crops or Fertilize Blocks" walks through the exact setup.
How do I configure multiple items with the same behavior?
Use item tags instead of individual items in your configuration. This lets you group items (like all types of seeds or all fertilizers) and assign one behavior to the entire tag, which is much faster than configuring each item separately.
What does the 'targets' list do?
The targets list specifies which blocks or conditions the dispenser should interact with when using a configured item. For example, you could set a fertilizer to only work on farmland, or a seed to only plant on tilled soil—giving you precise control over where and how items are used.
Can I disable the default behaviors without uninstalling the mod?
Yes—use the command `/datapack disable "file/Dispenser Configurators"` to turn off the default data pack. You can re-enable it anytime with `/datapack enable`, or modify the pack's JSON files directly to customize which behaviors you want to keep.
Does this mod work with other automation mods?
The mod is designed to work alongside other mods since it only changes how dispensers behave—it doesn't conflict with pipes, hoppers, or other automation systems. However, always test custom configurations in your specific modpack to ensure compatibility.
Can I make a dispenser do something that dispensers normally can't do?
Yes, that's the core purpose of this mod—you can assign custom behaviors to items that dispensers wouldn't normally handle, like making them plant crops, apply effects, or interact with specific block types in ways the vanilla dispenser can't.
Where do I put my custom configuration files?
Custom configurations go in a data pack's `data/namespace/dispenser_configurator/` folder as JSON files. The data pack must be placed in your world's `datapacks` folder or in your instance's `datapacks` folder, depending on whether it's a single-player or server setup.
Will custom dispenser behaviors cause lag or performance issues?
The mod is designed to be lightweight since it's data-driven, but excessive configurations or overly complex target lists on many dispensers could impact performance—test your setup and avoid redundant or overlapping configurations if you notice slowdowns.