Create Colony Logistics Mod FAQ
6 questions players actually ask, answered.
What building do I need to construct to start receiving shipments from my factory?
You need to build a Freight Depot, which serves as the central hub where workers gather construction requests and manage incoming train cargo from your factory storage.
Which worker types do I need to hire at the Freight Depot?
You need to hire a Logistics Coordinator to inspect warehouses and order materials, and Packer Agents to physically unload and haul cardboard supply boxes from incoming trains.
How does the mod prevent items from teleporting between locations?
The mod uses real train deliveries to transport materials, requiring you to build an actual railway line connecting your factory storage vaults to the Freight Depot stop.
What are Track Clearance blocks used for?
Track Clearance blocks, along with ballast blocks and slabs, keep walking citizens safe from moving trains on your colony railway routes.
How can I automatically export surplus resources from my colony?
You can set stock limits inside your warehouse using the stock ticker, which will automatically box up and export excess crops or resources to your factory storage.
Why does the mod import raw items instead of finished products to the colony?
The mod follows colony-first crafting rules by importing raw materials so that local colonist craftsmen can still perform their jobs and create finished goods.