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Crash Exploit Fixer Mod FAQ

10 questions players actually ask, answered.

How do I know if the Crash Exploit Fixer Mod is actually running on my server?
Check your server startup log for the mod's load confirmation line, which appears alongside your other mods during boot. If you see it listed without errors, the patch is active and no further setup is needed.
Do I need to configure anything after installing Crash Exploit Fixer?
No, the mod works out of the box with sensible defaults and applies its patch automatically on server start. Configuration is only relevant if you're troubleshooting conflicts with other mods.
Does Crash Exploit Fixer work on the client side, or is it server-only?
It's a server-side fix, so only the server needs it installed to protect against the crash exploit. Clients can join without the mod, though keeping it on both sides does no harm.
Will Crash Exploit Fixer break vanilla clients connecting to my server?
No, the patch operates on the server's packet handling and doesn't change anything the client needs to understand. Vanilla players can connect normally.
Can I run Crash Exploit Fixer alongside Paper or Spigot?
Yes, but Paper already includes its own version of this fix, so running both is redundant rather than harmful. If you're on Paper, you likely don't need this mod at all.
Does Crash Exploit Fixer conflict with other server-side mods like Lithium or Carpet?
It generally coexists fine with performance and utility mods because it only touches the specific packet path involved in the exploit. If you see unusual join errors after adding it, test by removing other mods one at a time.
Why is my server still crashing even with Crash Exploit Fixer installed?
The mod only patches the specific join-packet exploit, so crashes from other causes like memory exhaustion or a different exploit won't be stopped. Check your crash log to confirm the cause matches the exploit this mod addresses.
Does Crash Exploit Fixer affect server performance or tick rate?
The patch is intentionally minimal and based on tested logic, so performance impact is negligible. You shouldn't see any measurable change in TPS or memory use.
Do I need Crash Exploit Fixer if I'm running Minecraft 1.21.1 with the latest patches?
Yes, because Mojang's fix for this exploit was incomplete in that version, which is exactly why this mod exists. Installing it closes the remaining gap.
How do I verify the exploit is actually blocked after installing the mod?
Have a trusted player attempt the known join-packet crash method on a test server with the mod installed. If the server stays up and the player is simply disconnected or ignored, the patch is working.